The work was done in 2020 in several softwares: Forger Classic, Blender and Sony Vegas Pro. I did the basic sculpting in Forger, then textured and lighted in Blender, and after animated. In Sony Vegas Pro, I made a video editing, added music, texts and description.
![](https://static.wixstatic.com/media/dcb642_c62eb48a366249c7a860e5ecfd2b09a1~mv2.jpg/v1/fill/w_980,h_1101,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/dcb642_c62eb48a366249c7a860e5ecfd2b09a1~mv2.jpg)
First experience in 3D sculpture. I don’t know why I suddenly decided to sculpt a skull) probably because of my previous studies at the academy. At the university, before starting full-fledged portraits, we studied on plaster skulls in order to understand the structure of the head. Perhaps because of this, I decided to start with the basics, since I had to study again on new programs, and these are new tools and new techniques. But in general, the principle of creativity remains unchanged.
After I finished with sculpting, I tried texture mapping and lighting by typing. Tried, rendered, changed, tried again, rendered again, etc.
![](https://static.wixstatic.com/media/dcb642_0802d28815a842d69be6fd3deac61ab0~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/dcb642_0802d28815a842d69be6fd3deac61ab0~mv2.jpg)
![](https://static.wixstatic.com/media/dcb642_46e70f2e55944177811a36896ad46cd2~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/dcb642_46e70f2e55944177811a36896ad46cd2~mv2.jpg)
![](https://static.wixstatic.com/media/dcb642_e8acd0f3bfb8400199affb2e028c4444~mv2.jpg/v1/fill/w_980,h_551,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/dcb642_e8acd0f3bfb8400199affb2e028c4444~mv2.jpg)
This time I got confused with the glow of the object. For a long time I could not understand how it is done. But that's not the point, in the end I got what I wanted.
Well, the cherry can be called animation, frame construction and camera movement. That's all. And well, how could it be without my favorite cinematic sound and effects))
Comments